You can use GIMP both to retouch images and to create new ones. The app's tools include a brush, pencil, clone pad, and airbrush. GIMP's features are virtually the same as those of any current image editor: layer system, alpha channels, operation history, selection and transformation tools, masks, gradients, and so on. You can also use GIMP to convert images between formats, batch process files, compose vector images, or edit motion graphics formats. Plus, the program's functionality can be extended through the use of plug-ins. There are more than a hundred of them.
GIMP can work with virtually all current image formats, such as BMP, GIF, JPEG, MNG, PCX, PNG, PSD, PS, PDF, TIFF, TGA, SVG or XPM. In addition, its fragmented interface can be particularly useful because you can always modify the layout of the floating windows to suit your preferences or revert to the classic system to make it more like Adobe tools.
Although many people write off the free image editor Gimp as annoying and restrictive in certain regards, what’s certain is that it has nothing to envy to commercial alternatives when it comes to importing and applying effects to images. In this case, we’re going to do a Gimp tutorial to simulate the look of an old-school Game Boy on a photo by rescaling it, giving it a pixellated look, and limiting the color palette.
Creating a three-dimensional version of a logo or corporate image can be a rather complicated endeavor, but we’re going to show you how. First of all, although there are countless paid design tools out there, you can always turn to free software to do projects like this one. In this case, we’re going to learn how to make 3-D logos from flat images using two well-known freeware programs: GIMP and Blender.
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